Vocal Synthesis
Creating realistic vocal tones using analogue synthesis.
In my Physics Of Music class, we spent a considerable amount of time talking through the mechanics of human speech. While the task of synthesizing fully life-like human speech is very difficult (due to the complex modeling required for certain phonetics), the replication of vowels is relatively straight-forward.
Essentially, the position of our tongue, jaw and lips highlight different resonances (called formants). These unique formants go on to make distinct vowel sounds (see the graphic below for a visual example).
By using MaxMSP, I created a program to model this phenomena and re-create vowels outlined by the IPA (International Phonetic Alphabet).
A demo and walkthrough can be found by watching my video below.
Additionally, the .maxpat file can be found here.